- Undergraduate
Visual Effects (VFX) with Foundation Year BSc (Hons)
Overview
Why study at the University of West London?
- Ranked 30th university in the UK - The Guardian University Guide 2025
- Number 1 London university for overall student satisfaction - National Student Survey 2024**
- Best university for Student Experience and Teaching Quality in the UK - The Times and Sunday Times Good University Guide 2024
Why study this course?
This is a one-year foundation course after which you will study for a three-year degree. You will be able to choose any of the BA courses that we run at the London School of Film, Media and Design.
After a year spent building your skills in good academic practices and research while experiencing all the aspects of student life, you will be ready to progress seamlessly to your chosen degree.
Our foundation year course is particularly suited to you if:
- you do not have the relevant qualifications in a media or design subject
- you are returning to study
- if English is not your first language and could benefit from a year of practising your verbal and writing skills
- if you are still deciding on which field of media and design you would like to specialise in.
Please note that a £2000 Path to Success bursary is available to all UK foundation year students, which is non-repayable.
Select your desired study option, then pick a start date to see relevant course information:
Start date:
If your desired start date is not available, try selecting a different study option.
Why study Visual Effects (VFX) with Foundation Year with us?
What our students say…
Course detail & modules
Why study a Foundation Year?
A Foundation Year prepares you for study at undergraduate level, it s the first step on your university journey. The skills and knowledge you acquire will stand you in good stead for your degree studies as well as your entry into the world of work. Over the course of an academic year, you will explore a range of subjects that will underpin your future studies, as well as enjoy full access to university facilities.
What will I study during the Foundation Year?
You will be supported to help you make the most of the foundation year through:
- independent study (Personalised Learning module)
- an introduction to the various areas of the media and design industry (Creative Sectors module)
- an understanding of how media and design fit with wider society (Contextual Studies module)
- introduction to the software used within the industry (Creative Research module)
- learning good academic practice and discipline (Academic Performance module)
- creation of a media artefact which reflects your chosen path of study (Major Project module).
Further details about the modules can be found on the right-hand side of this page.
Through these modules, you come to have a better understanding of the areas within media and design. You will become familiar with techniques that help you to:
- manage your time and study effectively
- learn academic, research and presentation skills.
Any other benefits?
You will have full access to the University of West London's facilities as well as being fully integrated into university life.
This well-established course is taught by an experienced team of lecturers committed to enabling and supporting you to develop your skills and creativity.
Compulsory modules
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Personalised Learning
An opportunity for you to reflect on the skills and qualities that you already have and to identify those that you need to acquire.
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Creative Research in Media and Design
Undertake the individual research for your major project work whilst learning industry-standard software.
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Contextual Studies in Media and Design
Explore how media and design have developed over the years through changes in technology and society.
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Study Skills for Success
This module will enable you to read critically, present an argument, and distinguish between the quality and suitability of materials. It will prepare you to use and evaluate a range of evidence sources throughout your degree.
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Creative Sectors in Media and Design
Understand the principles and inter-connectedness of the creative sectors and acquire the essential skills for success.
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Major Project (Foundation Year)
You will work in groups to produce content showcased in the UWL's interactive magazine FOUND.
Level 4 will help you gain primary VFX skills to understand the historical foundations of visual effects, how methods have evolved and how to use software applications. The year starts off looking at the essential techniques of matte painting, 3D modelling, texturing, using cameras and bringing it all together to create believable and immersive worlds. There is a dual focus on understanding the physical world and how cameras capture it and the processes of creating realistic computer-generated content. You will also explore the difference between CGI perfection and the imperfect natural world. Your studies will cover capturing the physical world on camera and translating it onto the screen in a structured and cinematic way.
Compulsory modules
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Principles of VFX
Principles of VFX establishes the historical context of VFX, exploring the development of the methodology and understanding the nature and demands of film. It covers the current terminology in VFX and its origins.
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VFX Toolbox
VFX Toolbox develops the Digital Toolbox module. It takes the models and assets developed in Digital Toolbox and starts to blend them with live backplates and interactive environments. This module is a chance for you to apply the compositing skills that are theoretically explored in CGI Foundations and generate real visual effects shots. The emphasis is on understanding workflow, pipeline and generating visually stunning work. This is a chance to bring all the theoretical and practical skills learnt in Level 4 together and generate a portfolio-ready piece of work.
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Digital Toolbox
Through a series of connected hands-on tasks, you will explore the techniques and approaches to creating realistic digital artefacts. In a workshop environment, you will gain new skills, from image manipulation in industry standard Photoshop to modelling, texturing and lighting 3D environments with Maya.
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CGI Foundations
CGI Foundations is designed to provide a theoretical underpinning of the creation and manipulation of Computer Graphics. This module focuses on the technical ideas and concepts behind the processes we undertake in common applications like Maya, Nuke, Unreal, or Unity. The technical concepts will be presented independently of any individual software package, and as such will be highly transferable. Having completed the module you will be better able to navigate the many divergent software tools available to the computer artist, as you will be able to draw upon a broad technical understanding of the underlying concepts upon which graphics software is designed. It will also encourage you to think independently of any one software package therefore potentially facilitating the creation of more innovative and original ideas.
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Digital Sculpture
Beginning with an exploration of abstraction models of facial design, and progressing through observational drawing and clay modelling, you will develop your understanding of proportion and human anatomical features. You will go on to use the industry standard software Zbrush to model a character, exploring various problems and the tools to overcome them.
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Visual Narrative
Visual Narratives will give you an overview of the key creative principles underpinning cinematic pre-production and planning. It covers narrative structures commonly used in film and animation. You will develop storyboards and take these into pre-visualisation. You will explore structure in cinematography including composition, camera angles, camera moves and editing rules. This module culminates in a collection of animatics, previz and stop motion work.
Compulsory modules
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The Composite
In the Composite module you will learn the complex nodal compositing tool and bedrock of the VFX industry Nuke. The concepts of compositing explored in previous modules are applied using the professional workflow. This module will prepare you for entry level positions in effects houses, or to take on an internship in the summer break.
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Current Trends of VFX
This module will introduce you to later and more recent developments in computer graphics and related digital art / media theory. While the Principles of VFX module introduced you to pre-CGI visual effects, this module will explore post-CGI.
You will be introduced to a variety of theoretical lenses such as Manovich's writings on software and the advent of digital, Gunning's photographic truth claim and the notion of indexicality, Baudrillard's simulacra and the 3D digital model, Cassetti's writing on Sutured Reality in the cinema and other recent texts on CGI in digital cinema.
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VFX Animation
By the end of this module, you should have a solid foundation in visual effects animation and be able to create compelling and realistic VFX sequences using industry-standard software and pipelines. You will gain hands-on experience with industry-standard software, enabling you to produce high-quality VFX that meet industry standards.
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Character Animation
You will gain first-hand experience of building an animation in stages, from layout to blocking through to animation and refinement. At the end of the module you will have created and documented the development of a piece of character animation that will show your ability to generate a considered and emotional performance.
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Rigging and Creature FX
Rigging & Creature FX explores the role of the rigger, and you will gain an understanding of the process of rigging. You will explore the tools that are available to the rigger, and how these tools can be used to create realism and dynamism in the animation of a 3D model.
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3D Matchmoving
The 3D Matchmoving module concentrates on the process of achieving an accurate camera solve, and matching object geometry and motion from film plates. You will work with professional cameras and lens’ in the studio to develop your understanding of the problems of acquisition, learning that fixing problems in post can be avoided if good procedure, preparation and care is taken at this stage. It is in the matchmoving and 3D compositing stages that the many diverse elements of a VFX shot can finally come together in context. Matchmoving is a vital role in the VFX pipeline and enables much of the ‘magic’ we accept as de-rigueur effects today. Emphasis is placed on how 3D matchmoving as a cornerstone of career progression and accurate 3D matchmoving is crucial to produce believable CGI shot.
Compulsory modules
determining and achieving personal or group outcomes. Level 6 has the final module in the strand engaging in the theoretical understanding of VFX and a focus on preparation for industry practice.
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Environmental Effects
This module is an exploration of dynamic parameter driven simulations. These are the advanced skills that bring final touches to creative scenes.
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Professional and Industry Practice
The Professional and Industry Practice module enables you to use creative, digital marketing techniques to promote yourself as a Visual Effects artist. It explores tools for promoting professional identity and enabling networking opportunities across multiple domains. You will build professional showreels demonstrating appropriate labelling of roles and breakdowns.
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Live Brief
You will have the opportunity to apply all skills acquired over the course. Briefs will be set by industry professionals replicating an industry scenario. You will be required to analyse the problem, build a structured response to the visual effects task, then plan, execute and present a visual effects shot.
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Investigative Study
Investigative Study is the final exploration of the theoretical underpinning of VFX and is the basis of the Major Project in semester 2. It a systematic understanding of key aspects of the field of study, including acquisition of coherent and detailed knowledge, informed by, the forefront of lens and CGI developments in visual effects.
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Project
In the final year of your degree course, you will create your own project with a high degree of independence. You will be allocated a supervisor and then given the freedom to create a piece of work, which you feel really represents you as a student. You will be guided and supported, but this is your vision and your chance to show the world what you have achieved while you’ve been at UWL.
Entry requirements
These can include:
- A-Levels at grades B and C (if you have two A-Levels) or grades D, D and D (if you have three), or above
- BTEC Extended Diploma with Merit, Merit, Pass
- Access to HE Diploma
- T-Levels
You also need GCSE English and Maths (grade 9 – 4 / A* - C) or Level 2 equivalents.
Looking for BSc (Hons) Visual Effects (VFX) without Foundation Year?
You may be eligible for a student loan to cover the cost of tuition fees, or a maintenance loan. Additional funding is available to some types of students, such as those with dependants and disabled students.
Looking for BSc (Hons) Visual Effects (VFX) without Foundation Year?
You need to meet our English language requirement - a minimum of IELTS 5.5 for each of the four individual components (Reading, Writing, Speaking and Listening). Visit our English language requirements page for information on other English language tests we accept.
You also need academic qualifications at the same level as UK applicants. In some countries where teaching is in English, we may accept local qualifications. Check for local equivalents.
We offer pre-sessional English language courses if you do not meet these requirements.
Looking for BSc (Hons) Visual Effects (VFX) without Foundation Year?
You may be eligible for a student loan to cover the cost of tuition fees, or a maintenance loan. Additional funding is available to some types of students, such as those with dependants and disabled students.
Looking for BSc (Hons) Visual Effects (VFX) without Foundation Year?
Fees & funding
Please note:
- Fees for the 2026/27 academic year and onwards may be subject to Government regulation and change.
- Tuition fees are charged for each year of your course. If your course runs for two years or more, you will need to pay the fee for each academic year at the start of that year.
- If your course runs for less than two years, the cost above is for your full course and you will need to pay the full fee upfront.
- If no fee is shown above then the fees for this course are not available yet. Please check again later for updates.
Funding your studies
You may be eligible for a student loan to cover the cost of tuition fees, or a maintenance loan. Additional funding is available to some types of students, such as those with dependants and disabled students.
Foundation year bursary
If you are a UK student joining a foundation year course with UWL, you will receive a £2000 Path to Success bursary to support your studies. This is not a loan and does not need to be repaid. You will receive £500 per year subject to your attendance, engagement and progression through your studies.
To find out more, explore our Undergraduate scholarships and bursaries page.
Please note:
- Fees for the 2026/27 academic year and onwards may be subject to Government regulation and change.
- Tuition fees are charged for each year of your course. If your course runs for two years or more, you will need to pay the fee for each academic year at the start of that year.
- If your course runs for less than two years, the cost above is for your full course and you will need to pay the full fee upfront.
- If no fee is shown above then the fees for this course are not available yet. Please check again later for updates.
International students - funding your studies
We offer scholarships for international students including International Ambassador Scholarships.
Further information about funding and financial support for international students is available from the UK Council for International Student Affairs.
Teaching staff
Angus Luscombe
I am the course leader of BSc (Hons) Visual Effects at the London School of Film, Media and Design, with a keen interest in anatomy and the human form and how that is translated into digital sculpture. I studied up to Masters level at Middlesex University and continue to enjoy exploring new and developing technologies. I have an extensive portfolio of 3D projects, which demonstrates my work for clients such as the Fulham Football Club, Darlow Smithson and Mediahouse.
I am the course leader of BSc (Hons) Visual Effects at the London School of Film, Media and Design, with a keen interest in anatomy and the human form and how that is translated into digital sculpture. I studied up to Masters level at Middlesex University and continue to enjoy exploring new and developing technologies. I have an extensive portfolio of 3D projects, which demonstrates my work for clients such as the Fulham Football Club, Darlow Smithson and Mediahouse.
Study & career progression
Study Progression: after completing your Foundation Year, you will progress to undergraduate level and can choose to study any of the London School of Film, Media and Design's BA (Hons) courses.
Career Progression
Recent LFMD graduates have gone on to work in the following fields:
- roto artist
- compositor
- texture artist
- 3D generalist
- animator
- environment artist
- matchmove artist
- visualiser
- matte painter
- modeller
- architectural visualiser
- product visualiser
- games artist
Companies that our graduates have gone on to work for include:
- Industrial Light and Magic
- Weta Digital
- Cinesite
- BlueBolt
- The Imaginarium Studios
- Goodbye Kansas Studios
- Smoke & Mirrors
- Jellyfish Pictures
- ENVY
- Automatik VFX
- GSR Productions
- Blockhead studios
- Clear Angle Studios
- Transistor Studio
- Lidar Lounge
You may decide to specialise in a related area or explore a new subject. Please see our postgraduate courses for a range of options.
How to apply
Head to the UCAS website where you can apply using:
- our institution code - W05
- the UCAS course code (below)
Want to ask us a question first? We would love to hear from you. Contact us free on:
Apply for this course
- Institution code
- W05
- UCAS code
- currentVariantData.field_p_cv_ucas_code
Next steps after making your application
We aim to make a decision on your application as quickly as we can. If we need any more information about your qualifications, we will be in touch.
In the meantime, come and visit us and find out more about what studying at UWL is like. Sign up for an open day or join a campus tour.
Visit us and see for yourself
Talk to our tutors and find out about our courses and facilities at our next open day or join a campus tour.
Our prospectus
All of our courses in one place - download now or order a hard copy.
We're here to help
Any questions about a course or studying at UWL? We're here to help - call us on 0800 036 8888 (option 2, Monday – Friday 10am-4pm) or email us on courses@uwl.ac.uk.
You can apply to us in two ways:
- on the UCAS website you will need our institution code (W05) and the UCAS course code (at the top of this page)
- directly on our website – follow the ‘apply now’ link below
Want to ask us a question first? Our dedicated international students’ team would love to hear from you.
- Ask the International Recruitment Team a question
- learn more about international student applications
- find out more about why you should study in London at the Career University.
Apply for this course
Next steps after making your application
We aim to make a decision on your application as quickly as we can. If we need any more information about your qualifications, we will be in touch.
In the meantime, come and visit us and find out more about what studying at UWL is like. Sign up for an open day or join a campus tour.
Visit us and see for yourself
Talk to our tutors and find out about our courses and facilities at our next open day or join a campus tour.
Our prospectus
All of our courses in one place - download now or order a hard copy.
We're here to help
Any questions about a course or studying at UWL? We're here to help - call us on 0800 036 8888 (option 2, Monday – Friday 10am-4pm) or email us on courses@uwl.ac.uk.
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Student life at UWL
Important notes for applicants
Disclaimer
*Modern universities - defined as higher education institutions that were granted university status in, and subsequent to, 1992.
**The National Student Survey 2023 and 2024 - Average of answers to all questions by registered student population. Excludes specialist institutions.
Testimonials - our students or former students provided all of our testimonials - often a student from the course but sometimes another student. For example, the testimonial often comes from another UWL student when the course is new.
Optional modules - where optional modules are offered they will run subject to staff availability and viable student numbers opting to take the module.
Videos - all videos on our course pages were accurate at the time of filming. In some cases a new Course Leader has joined the University since the video was filmed.
Availability of placements - if you choose a course with placement/internship route we would like to advise you that if a placement/internship opportunity does not arise when you are expected to undertake the placement then the University will automatically transfer you to the non-internship route, this is to ensure you are still successful in being awarded a degree.